Monday, April 28, 2008

Final COUNTDOWN!




This is my final video. A conglomeration of beach and bus recordings. Hope you like it!

Map

Here's my map. I forgot to add this earlier.


View Larger Map

Rough Cut #3



Rough cut three was quite an odd piece, because I had already pre-planned my final piece with rough cuts one and two. While constructing the final piece, I had a few ideas I wanted to try out to see if they would work, and this is pretty much what rough cut three was. Enjoy


Click to Play!

Wednesday, April 23, 2008

Rough Cut #2


This is the bus scene, it is much more longer and in depth than the first clip. In addition, it has a demo of the song I will be using in the final clip.
I promise to get ride of the horse noise.
click on clip to play!

Rough Cut #1




This is my first clip of shadow going to the beach(bad situation) and yeah enjoy!
click on clip to play!

Production Strategy

After reflecting on your experiences on Drift 1 and Drift 2, and after generating your Ten Questions, specify a promising place in your Drift area you plan to explore in more depth for Drift 3. Make sure the location is precisely identified, if not with a GoogleMaps link, then through a verbal description of what you are trying to find and where. Explain why this site seems promising.

There are two promising places on my drift area that I plan to explore and they are the beach/lakefront and the inside of a Milwaukee County Transit System Bus. Foremost, my theme for my project is leaving somewhere. Both deal with forms of transportation(water and land). They are places that are relatable to the majority of people from Milwaukee and I believe that is an important aspect of what I want to do with my art. They both can be busy places, but also very quiet and desolate at other times.

Describe how you will limit your image capturing activities in order to generate enough quality material with which to work. You can use the same strategies you used for Drift 2, or pick new ones.

-I want to capture images of moving objects and I want to also capture shadows, as my main character is nothing more than a shadow.

. Describe how you will limit your sound capturing activities in order to generate enough quality material with which to work.

- I will only record sounds between four and five pm, as I believe the most activity goes on at that time.
-I tried to also record sounds of moving objects that could help portray my characters mindset.


The issue I mean to address is what I believe the meaning to the song used in my film is. Pretty much, Shadow(or anyone) is in a bad situation. The scene in the beginning of the film(ocean) represents the bad situation. The walking and bus scene represent him leaving this situation. It is fairly straightforward and the ambient sounds would add to the feeling of moving on.

Sunday, April 20, 2008

10 Questions!!!!!!!

1. What visuals in drift 1/2's environment reflect movement?

2. Is there a reocurring object in the environment?

3. What sounds reflect activity going on your environment?

4. How can I use a vehicle to display a change in place?

5. What time of day presents the most energetic sounds?

6. What type of transportation in your environment goes back and forth continuously?

7. How can you make a small narrative without showing who the character is?

8. Is there a way to organize the environment in my video based on my sonic experience?

9. What types of areas in my environment are somewhat familiar to my peers?

10. Do I want a more desolate environment in my video or a lively environment?